*パッチ・リリースノート [#g24ff6e8]

変更点がわかるため、修正パッチが出た場合に記述する。~
翻訳してくれるとありがたい。~
(翻訳してくれる場合、原文を消さないように)

#contents

**1.11.5.3 [#k083b747]

Patch 1.11.5.3~
Released September 23, 2012~
This patch addresses a number of issues:~

-Tweaks to various areas to prevent units from getting stuck.
--&color(orange){スタックして動けなくなる問題を多分修正。};
-Fixed a potential crash bug when applying affixes and effects.
--&color(orange){affixesやeffects適用時にクラッシュする問題を修正。};
-Fix for Berserker geyser proc showing up as a mappable skill.

-Fixed several typos.
--&color(orange){--誤字脱字の修正。};
-Fixed friends list based achievements.
--&color(orange){--フレンドリストに関わる実績の修正。};
-Spell-learning achievements now don't incorrectly trigger based on other players.
--&color(orange){--スペル習得に関する実績が、他プレイヤーの影響を受けないように修正。};
-Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data.
--&color(orange){--価格の再計算を正しい数値を参照するように修正。};
-Fixes to some logic in the Frosted Hills.
--&color(orange){--Frosted Hillsのロジックを修正。};
-Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting.
--&color(orange){--Shiftを押しながらのShocking Burstと範囲外からのArc Beamに対して、chain castingを修正。};
-Fix for potential issue when units would queue removed/unavailable skills.
--&color(orange){--使用不可能なスキルを呼び出した時の潜在的な問題を修正。};
-Fix for having more than 100% reduction to charge decay or a negative flat charge decay.
--&color(orange){--100%以上のcharge decay減少がある場合、+-0として修正。};
-Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors.
--&color(orange){--狭い通路を封鎖する場合があったので、ルート可能なrocksがキャラクターとぶつからないよう修正。};
-Improvements to journal tooltips.
--&color(orange){--ジャーナルのツールチップを改良。};
-Proc affixes scale better with player level.
-'Resist Slow' affix fixed.
-Berserker 'Wolf Shade' now has the (intended) 60 second cooldown applied to all ranks.
-Fix for mistriggering when chaining two skills together when there is an early hit-frame.
-Safety check to stop any looping skills that get stuck in the 'on' state when the character is not performing a skill.
-Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters.
-Removed display of other users' IP addresses in multiplayer games.
-Removed access to console commands in multiplayer games.
-Removed Steam Cloud toggle in the settings file (it didn't do anything); the ability to toggle is available in the Steam client.
-Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world.
-Implemented a few specific boss room pathing fixes.
-The game's login dialog now correctly allows passwords up to 64 characters long.
-Fixed bug with 'Poison Burst' procs.
-Fix for bug where rapid clicks could misspend stat points.
-Made significant optimizations to particle collisions.
-Fixed rare crash when turning in quest in the Undercurrents.
-Fixed problems with characters or shared shash items disappearing.

[[参照元>http://store.steampowered.com/news/8937/]]

**1.10.5.2 [#ff206d57]

Released September 23, 2012~

STABILITY
-Fixed a potential crash bug when applying affixes and effects in certain circumstances
-Fixed rare crash when turning in quest in the Undercurrents.
-Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters. (And thus can't cause the game to crash on load)

SKILLS
-Fix for Berserker geyser proc showing up as a mappable skill.
-Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting.
-'Resist Slow' affix fixed.
-Proc affixes scale better with player level.
-Berserker 'Wolf Shade' now has the (intended) 60 second cooldown applied to all ranks.
-Fix for mistriggering when chaining two skills together when there is an early hit-frame.
-Safety check to stop any looping skills that get stuck in the 'on' state when the character is not performing a skill.
-Fixed bug with 'Poison Burst' procs (they should properly engage at more distant ranges).
-Fix for potential issue when units would queue removed/unavailable skills.
-Fix for having more than 100% reduction to charge decay or a negative flat charge decay.

PERFORMANCE
-Made significant optimizations to particle collisions.

SYSTEMS
-Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data.
-Fix for bug where rapid clicks could misspend stat points.
-Removed access to console commands in multiplayer games.
-The game's login dialog now correctly allows passwords up to 64 characters long.
-Removed display of other users' IP addresses in multiplayer games.
-Removed Steam Cloud toggle in the settings file (it didn't do anything); the ability to toggle is available in the Steam client.
-Removed logging for achievements to potentially reduce some FPS drops for some users.

LEVELS/SCRIPTING
-Tweaks to various areas to prevent units from getting stuck.
-Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors.
-Fixes to some level scripting logic in the Frosted Hills.
-Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world.
-Implemented a few specific boss room pathing fixes.

ACHIEVEMENTS
-Fixed friends list based achievements.
-Spell-learning achievements now don't incorrectly trigger based on other players.

MINOR
-Fixed several typos.
-Improvements to journal tooltips.


[[参照元>http://forums.runicgames.com/viewtopic.php?f=30&t=35644]]

**1.9.2.1 1.9.5.1 [#l57950ab]

初版~
おそらく公式版が1.9.2.1が初版で、Steam版が1.9.5.1の模様。

Released September 20, 2012~


**コメント [#jba60224]



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