*パッチ・リリースノート [#g24ff6e8] 変更点がわかるため、修正パッチが出た場合に記述する。~ 翻訳してくれるとありがたい。~ (翻訳してくれる場合、原文を消さないように) #contents **1.11.5.3 [#k083b747] Patch 1.11.5.3~ Released September 23, 2012~ This patch addresses a number of issues:~ -Tweaks to various areas to prevent units from getting stuck. --&color(orange){スタックしちゃってたのをなおした。}; -Fixed a potential crash bug when applying affixes and effects. --&color(orange){アフィでクラッシュしてたのをなおした。}; -Fix for Berserker geyser proc showing up as a mappable skill. -Fixed several typos. --&color(orange){--みすたいぽをなおした。}; -Fixed friends list based achievements. --&color(orange){--フレンドリストのーアーカイブメントをなおした。}; -Spell-learning achievements now don't incorrectly trigger based on other players. --&color(orange){--スペルラーニングアーカイブメントをなおした。}; -Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data. --&color(orange){--バグをなおした。。}; -Fixes to some logic in the Frosted Hills. --&color(orange){--フロステッドヒルズのいくつかのロジックをなおした。}; -Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting. --&color(orange){--Shiftを押しながらのShocking Burstと範囲外からのArc Beamをなおした。}; -Fix for potential issue when units would queue removed/unavailable skills. --&color(orange){--使ってないスキル関連をなおした。}; -Fix for having more than 100% reduction to charge decay or a negative flat charge decay. -- -Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors. --&color(orange){--狭い通路を封鎖する場合があったので、ルート可能なrocksがキャラクターとぶつからないよう修正。}; -Improvements to journal tooltips. --&color(orange){--ジャーナルのツールチップを改良。}; -Proc affixes scale better with player level. -'Resist Slow' affix fixed. --'Resist Slow'接辞を修正。 -Berserker 'Wolf Shade' now has the (intended) 60 second cooldown applied to all ranks. --Berserkerの"Wolf Shade"は全てのランクで60秒のクールダウンがあります(意図的)。 -Fix for mistriggering when chaining two skills together when there is an early hit-frame. -Safety check to stop any looping skills that get stuck in the 'on' state when the character is not performing a skill. -Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters. -Removed display of other users' IP addresses in multiplayer games. -Removed access to console commands in multiplayer games. -Removed Steam Cloud toggle in the settings file (it didn't do anything); the ability to toggle is available in the Steam client. -Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world. -Implemented a few specific boss room pathing fixes. -The game's login dialog now correctly allows passwords up to 64 characters long. -Fixed bug with 'Poison Burst' procs. -Fix for bug where rapid clicks could misspend stat points. -Made significant optimizations to particle collisions. -Fixed rare crash when turning in quest in the Undercurrents. -Fixed problems with characters or shared shash items disappearing. [[参照元>http://store.steampowered.com/news/8937/]] **1.10.5.2 [#ff206d57] Released September 23, 2012~ STABILITY -Fixed a potential crash bug when applying affixes and effects in certain circumstances -Fixed rare crash when turning in quest in the Undercurrents. -Put in protection against character save file corruption. Corrupted characters will not appear in the list of characters. (And thus can't cause the game to crash on load) SKILLS -Fix for Berserker geyser proc showing up as a mappable skill. -Fix for triggering Shocking Burst and Arc Beam out of range while hitting shift that could cause chain casting. -'Resist Slow' affix fixed. -Proc affixes scale better with player level. -Berserker 'Wolf Shade' now has the (intended) 60 second cooldown applied to all ranks. -Fix for mistriggering when chaining two skills together when there is an early hit-frame. -Safety check to stop any looping skills that get stuck in the 'on' state when the character is not performing a skill. -Fixed bug with 'Poison Burst' procs (they should properly engage at more distant ranges). -Fix for potential issue when units would queue removed/unavailable skills. -Fix for having more than 100% reduction to charge decay or a negative flat charge decay. PERFORMANCE -Made significant optimizations to particle collisions. SYSTEMS -Fix a bug when recalculating the price on objects to make sure the calculation is based on the correct data. -Fix for bug where rapid clicks could misspend stat points. -Removed access to console commands in multiplayer games. -The game's login dialog now correctly allows passwords up to 64 characters long. -Removed display of other users' IP addresses in multiplayer games. -Removed Steam Cloud toggle in the settings file (it didn't do anything); the ability to toggle is available in the Steam client. -Removed logging for achievements to potentially reduce some FPS drops for some users. LEVELS/SCRIPTING -Tweaks to various areas to prevent units from getting stuck. -Changed lootable rocks to be non-colliding as they could occasionally block very narrow corridors. -Fixes to some level scripting logic in the Frosted Hills. -Fixed a bug that could cause multiple Tower of the Moon entrances to appear in the world. -Implemented a few specific boss room pathing fixes. ACHIEVEMENTS -Fixed friends list based achievements. -Spell-learning achievements now don't incorrectly trigger based on other players. MINOR -Fixed several typos. -Improvements to journal tooltips. [[参照元>http://forums.runicgames.com/viewtopic.php?f=30&t=35644]] **1.9.2.1 1.9.5.1 [#l57950ab] 初版~ おそらく公式版が1.9.2.1が初版で、Steam版が1.9.5.1の模様。 Released September 20, 2012~ **コメント [#jba60224] - 翻訳乙 -- &new{2012-10-02 (火) 02:29:49}; #comment(noname)&br;